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Feature List๐Ÿ”—

This page is unfinished and only shows some of our features.

All other features can be found in the "User Documentation" tab.

Beautiful multi-threaded Conversations๐Ÿ”—

Players can have immersive conversation with NPC's by utilizing BetonQuests Multi-Path-Conversation System. Questers can freely define multi-threaded stories, narrated with NPC conversations, and with multiple endings that affect a player's gameplay. Questers can also choose between five different styles to display their conversations.

Custom Notification System๐Ÿ”—

Questers can make use of BetonQuests notifyIO system that provides access to all of Minecafts GUI elements to display notifications. Therefore you can provide information to your players like so:

BetonQuest makes it possible to provide NPC conversations in any language. Each player can set his own language which means that - if translated - all conversations will be in the players native language.

You can give players information about where they are in a quest using the "Journal". The Journal is a book in which you can write content based on the players actions.

Player, NPC and Hologram Hider๐Ÿ”—

BetonQuest allows you to hide Players from each other based on whatever conditions you define. The same works for NPC's and HolographicDisplays Holograms.

[Upcoming] First Class Item System๐Ÿ”—

BetonQuest allows for item customization far beyond what other plugins can do. You can use ANY item from ANY plugin in your quests as rewards or conditions. BetonQuest also features a set of powerful item flags that will add non-vanilla behaviour to your items. For example, you could make a proper "Quest Item" that cannot be thrown away and won't be dropped when the player dies. This system is really powerful, read the final concept to get an idea of what will be possible.

Countless Integrations๐Ÿ”—

BetonQuest supports dozens of plugins, ranging from standard plugins like WorldGuard/WorldEdit and Citizens to more advanced ones such as EffectLib.

It also offers support for other quest plugins, so you can just keep your old quests and create further additions to your quest lines based upon the progress in your old plugin.

If just Beton isn't enough you can always just hook into Skript or Denizen too.

Full list of integrations here.

Examples๐Ÿ”—

Our community created a lot of cool stuff! Take a look at this handpicked selection:

Water Well by Titanium๐Ÿ”—

Wheat Press by Titanium๐Ÿ”—

Dialog with audio by Bartos13๐Ÿ”—

Wandering Trader by Ley๐Ÿ”—

The trader appears for a few minutes and then leaves until the next day.